At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
1
Level 4
14.32% Critical Damage
3
Level 5
61.44% Armor Penetration
3
Level 6
Bonus Mechanics for Galactic Republic characters
At the end of each turn, Galactic Republic allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.