The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
1
Level 4
12.55% Resistance
3
Level 5
14.7% Deflection
3
Level 6
Bonus Mechanics for Empire characters
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
3
Level 7
20.78% Potency
3
Level 8
23.9% Potency
3
Level 9
Bonus Mechanics for Director Krennic
Whenever Director Krennic critically hits an enemy, Director Krennic gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.