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Lvl 9
Level 1
1
9.24% Critical Damage
Level 2
1
38.85% Armor Penetration
Level 3
1
Bonus Mechanics for Light Side characters
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 4
3
11.2% Critical Damage
Level 5
3
51.47% Armor Penetration
Level 6
3
Bonus Mechanics for Galactic Republic characters
Whenever Galactic Republic allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Level 7
3
19.85% Critical Avoidance
Level 8
3
23.86% Critical Damage
Level 9
5
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.