Lvl 9
Level 1
1
9.76% Critical Avoidance
Level 2
1
4.2% Offense
Level 3
1
Bonus Mechanics for Light Side characters
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 4
3
13.47% Accuracy
Level 5
3
8.06% Critical Chance
Level 6
3
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 7
3
15.14% Critical Avoidance
Level 8
3
24.14% Accuracy
Level 9
5
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.