![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
![](https://game-assets.swgoh.gg/tex.charui_macewindu.png)
Lvl 9
Level 1
1
17.37% Health Steal
Level 2
1
24.5% Health Steal
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 4
3
19.69% Accuracy
Level 5
3
8.04% Critical Chance
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
3
Bonus Mechanics for Jedi characters
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Level 7
3
50.51% Health Steal
Level 8
3
27.05% Accuracy
Level 9
![](https://game-assets.swgoh.gg/tex.charui_macewindu.png)
5
Bonus Mechanics for Mace Windu
Whenever Mace Windu is dealt damage, reflect 20% of the damage dealt back onto the attacker as True damage, which can't be evaded. This damage can't defeat enemies.