![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
Lvl 9
Level 1
1
38.23% Armor Penetration
Level 2
1
3.08% Critical Chance
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
54.39% Armor Penetration
Level 5
3
8.44% Critical Chance
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
At the end of their turn, First Order allies gain Defense Penetration Up and Offense Up for 1 turn.
Level 7
3
16.17% Critical Chance
Level 8
3
24.5% Critical Avoidance
Level 9
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.