We are aware that player sync is currently broken and missing data. We hope to have sync back online in the coming day.
![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
Lvl 9
Level 1
1
9.39% Critical Damage
Level 2
1
6.15% Critical Damage
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
68.53% Armor Penetration
Level 5
3
57.54% Armor Penetration
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Level 7
3
96.82% Armor Penetration
Level 8
3
19.68% Critical Avoidance
Level 9
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.