![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
![](https://game-assets.swgoh.gg/tex.charui_kitfisto.png)
Lvl 9
Level 1
1
2.68% Offense
Level 2
1
7.01% Health
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 4
3
11.96% Health
Level 5
3
42.01% Health Steal
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
3
Bonus Mechanics for Jedi characters
At the end of each turn, Jedi allies recover Health and Protection equal to 50% of the amount enemies recovered that turn. This recovery can't trigger this effect on enemies.
Level 7
3
26.77% Accuracy
Level 8
3
14.06% Offense
Level 9
![](https://game-assets.swgoh.gg/tex.charui_kitfisto.png)
5
Bonus Mechanics for Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.