![](https://game-assets.swgoh.gg/textures/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_separatists.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_dooku.png)
Lvl 9
Level 1
1
1.77% Offense
Level 2
1
2.2% Offense
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 4
3
7.63% Offense
Level 5
3
29.23% Health Steal
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_separatists.png)
3
Bonus Mechanics for Separatist characters
Separatist allies are immune to Daze. Enemies with Extortion have -100% Critical Chance and Potency. Whenever non-Droid Separatist allies use a Special ability on their turn, they gain Riposte for 1 turn.
Level 7
3
29.33% Health
Level 8
3
27.14% Health
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_dooku.png)
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku gains Stealth, they recover 100% Protection.