![](https://game-assets.swgoh.gg/textures/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_inquisitorius.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_seventhsister.png)
Lvl 9
Level 1
1
2.62% Critical Chance
Level 2
1
8.79% Critical Avoidance
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
13.4% Critical Damage
Level 5
3
63.58% Armor Penetration
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_inquisitorius.png)
3
Bonus Mechanics for Inquisitorius characters
Whenever a Inquisitorius ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 7
3
23.55% Accuracy
Level 8
3
15.62% Critical Avoidance
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_seventhsister.png)
5
Bonus Mechanics for Seventh Sister
At the start of Seventh Sister's turn, dispel all debuffs on them. They recover 5% Health for each debuff dispelled this way.