![](https://game-assets.swgoh.gg/textures/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_finnjakku.png)
Lvl 9
Level 1
1
9.68% Protection
Level 2
1
7.07% Protection
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
15.01% Protection
Level 5
3
6.99% Offense
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
3
Bonus Mechanics for Resistance characters
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 7
3
19.17% Offense
Level 8
3
18.17% Offense
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_finnjakku.png)
5
Bonus Mechanics for Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.