![](https://game-assets.swgoh.gg/textures/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_phasma.png)
Lvl 9
Level 1
1
7.65% Critical Avoidance
Level 2
1
4.8% Offense
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 4
3
11.69% Accuracy
Level 5
3
6.62% Offense
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
Whenever First Order allies Stun an enemy, they gain Speed Up and Offense Up for 2 turns and inflict Expose for 2 turns at the end of that turn, which can't be evaded.
Level 7
3
19.25% Critical Chance
Level 8
3
91.43% Armor Penetration
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.