The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
1
Level 4
18.93% Tenacity
3
Level 5
16.6% Potency
3
Level 6
Bonus Mechanics for Empire characters
Whenever an enemy loses Turn Meter, Empire allies gain Protection Up (stacking, 10%) for 2 turns. Whenever an ally loses Protection Up they gain 10% Turn Meter.
3
Level 7
23.97% Deflection
3
Level 8
24.34% Resistance
3
Level 9
Bonus Mechanics for Death Trooper
The first time Death Trooper is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.