We are aware that player sync is currently broken and missing data. We hope to have sync back online in the coming day.
![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_sith.png)
![](https://game-assets.swgoh.gg/tex.charui_darthbane.png)
Lvl 9
Level 1
1
7.95% Protection
Level 2
1
7.64% Health
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
15.39% Protection
Level 5
3
16.3% Health
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_sith.png)
3
Bonus Mechanics for Sith characters
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Level 7
3
27.04% Protection
Level 8
3
25.15% Health
Level 9
![](https://game-assets.swgoh.gg/tex.charui_darthbane.png)
5
Bonus Mechanics for Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.