![](https://game-assets.swgoh.gg/textures/tex.datacron_c.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
Lvl 8
Level 1
1
8.1% Critical Damage
Level 2
1
39.26% Armor Penetration
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
64.42% Armor Penetration
Level 5
3
10.04% Critical Avoidance
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
3
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 7
3
14.89% Offense
Level 8
3
23.1% Critical Avoidance
Level 9
5
Unlock
Character Mechanic