Lvl 9
Level 1
1
10.38% Health Steal
Level 2
1
2.92% Critical Chance
Level 3
1
Bonus Mechanics for Dark Side characters
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
8.38% Offense
Level 5
3
16.22% Health
Level 6
3
Bonus Mechanics for Separatist characters
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 7
3
16.55% Offense
Level 8
3
23.89% Accuracy
Level 9
5
Bonus Mechanics for STAP
Whenever another Separatist ally uses an ability against an enemy with Target Lock, STAP assists (once per turn). Whenever STAP uses a Basic ability against a Pinned enemy, gain two stacks of Overcharge (stacking, max 5) at the end of the turn. Whenever STAP loses a stack of Overcharge, STAP gains 10% Turn Meter.