![](https://game-assets.swgoh.gg/textures/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_finnjakku.png)
Lvl 9
Level 1
1
4.39% Critical Chance
Level 2
1
8.01% Accuracy
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
11.83% Protection
Level 5
3
5.28% Offense
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_resistance.png)
3
Bonus Mechanics for Resistance characters
Whenever a Resistance ally is critically hit, they gain 100% Critical Avoidance and 100% Critical Chance for 2 turns.
Level 7
3
27.98% Accuracy
Level 8
3
27.42% Health
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_finnjakku.png)
5
Bonus Mechanics for Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.