Lvl 9
Level 1
1
9.6% Accuracy
Level 2
1
1.15% Offense
Level 3
1
Bonus Mechanics for Dark Side characters
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
31.49% Health Steal
Level 5
3
41.18% Health Steal
Level 6
3
Bonus Mechanics for Sith characters
At the start of their turn, Sith allies can ignore Taunt to target a debuffed enemy. Whenever a Sith ally inflicts a debuff on an enemy, they also deal 5% Max Health damage to that enemy, which can't be evaded. This damage can't defeat enemies.
Level 7
3
16.69% Offense
Level 8
3
28.95% Protection
Level 9
5
Bonus Mechanics for Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.