At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
1
Level 4
50.3% Armor Penetration
3
Level 5
9.25% Offense
3
Level 6
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally with Protection Up assists, if there are no enemies with Protection Disruption, inflict it for 1 turn on the target enemy, which can't be dispelled, evaded, or resisted.\n\nWhile Galactic Republic allies have Protection Up they have +50% Accuracy, counter chance, Critical Chance, Critical Damage, and they ignore Taunt.
3
Level 7
23.93% Critical Damage
3
Level 8
10.72% Offense
3
Level 9
Bonus Mechanics for Padawan Obi-Wan
At the start of the encounter, Padawan Obi-Wan gains 100% counter chance until the end of the encounter. Whenever he evades an attack, he recovers 20% Health and Protection. Whenever he attacks out of turn, he deals True damage to the target enemy, which can't be evaded.\n\nWhenever Turn Meter is removed from an enemy, Padawan Obi-Wan gains Foresight for 1 turn. At the start of each Galactic Republic ally's turn, if Padawan Obi-Wan has a stack of Heal Over Time, he gains 20% Offense; and if he has a stack of Protection Over Time, he gains 20% Defense penetration for 1 turn, doubled if there is an active Handmaiden Decoy.