Lvl 9
Level 1
1
7.02% Accuracy
Level 2
1
8.31% Critical Damage
Level 3
1
Bonus Mechanics for Light Side characters
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 4
3
6.25% Critical Chance
Level 5
3
8.87% Critical Chance
Level 6
3
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally with Protection Up assists, if there are no enemies with Protection Disruption, inflict it for 1 turn on the target enemy, which can't be dispelled, evaded, or resisted.
While Galactic Republic allies have Protection Up they have +50% Accuracy, counter chance, Critical Chance, Critical Damage, and they ignore Taunt.
While Galactic Republic allies have Protection Up they have +50% Accuracy, counter chance, Critical Chance, Critical Damage, and they ignore Taunt.
Level 7
3
17.21% Critical Chance
Level 8
3
92.83% Armor Penetration
Level 9
5
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.