![](https://game-assets.swgoh.gg/textures/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_luminara.png)
Lvl 9
Level 1
1
40.1% Armor Penetration
Level 2
1
1.05% Offense
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
12.84% Critical Damage
Level 5
3
13.42% Critical Avoidance
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_galacticrepublic.png)
3
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
Level 7
3
88.93% Armor Penetration
Level 8
3
74.48% Armor Penetration
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_luminara.png)
5
Bonus Mechanics for Luminara Unduli
The first time Luminara Unduli is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.