![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_gungan.png)
![](https://game-assets.swgoh.gg/tex.charui_captaintarpals.png)
Lvl 9
Level 1
1
49.25% Armor Penetration
Level 2
1
6.93% Critical Damage
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 4
3
11.68% Critical Damage
Level 5
3
5.71% Offense
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_gungan.png)
3
Bonus Mechanics for Gungan characters
The first time each Gungan ally falls below 50% Health they gain Damage Immunity for 1 turn and gain Health Steal Up for 2 turns.
Level 7
3
95.59% Armor Penetration
Level 8
3
86.92% Armor Penetration
Level 9
![](https://game-assets.swgoh.gg/tex.charui_captaintarpals.png)
5
Bonus Mechanics for Captain Tarpals
Whenever another ally uses an ability on their turn, Captain Tarpals assists (limit once per turn) dealing 50% more damage.