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Lvl 9
Level 1
1
14.68% Health Steal
Level 2
1
3.5% Offense
Level 3
1
Bonus Mechanics for Dark Side characters
The first time each Dark Side ally is defeated, remaining Dark Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 4
3
17.14% Health
Level 5
3
19.27% Protection
Level 6
3
Bonus Mechanics for Separatist characters
At the start of each Separatist ally's turn, inflict Target Lock on a random enemy that doesn't already have it for 1 turn, which can't be resisted. Whenever a Separatist ally gains bonus Turn Meter when they didn't have 100% Turn Meter, gain 3% Critical Damage (stacking) for the rest of the encounter. If the target enemy is Target Locked, whenever Separatist allies use a Special ability they gain 3% Max Health (stacking) for the rest of the encounter.
Level 7
3
73.27% Health Steal
Level 8
3
10.48% Offense
Level 9
5
Bonus Mechanics for Geonosian Spy
Whenever Geonosian Spy attacks out of turn, they recover 20% Health and Protection.