The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
1
Level 4
18.55% Potency
3
Level 5
13.02% Potency
3
Level 6
Bonus Mechanics for Empire characters
Whenever Empire allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
3
Level 7
23.5% Potency
3
Level 8
28.57% Potency
3
Level 9
Bonus Mechanics for Director Krennic
Whenever Director Krennic critically hits an enemy, Director Krennic gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.