![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
Lvl 9
Level 1
1
1.63% Offense
Level 2
1
41.39% Armor Penetration
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
10.32% Accuracy
Level 5
3
14.08% Critical Damage
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Level 7
3
15.33% Critical Damage
Level 8
3
22.09% Accuracy
Level 9
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.