Lvl 9
Level 1
1
5.28% Critical Damage
Level 2
1
8.93% Accuracy
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
8.82% Critical Chance
Level 5
3
14.85% Accuracy
Level 6
3
Bonus Mechanics for Galactic Republic characters
Whenever Galactic Republic allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Level 7
3
23.01% Critical Damage
Level 8
3
16.36% Critical Damage
Level 9
5
Bonus Mechanics for Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.