![](https://game-assets.swgoh.gg/textures/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_dooku.png)
Lvl 9
Level 1
1
4.8% Offense
Level 2
1
6.87% Protection
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
9.19% Offense
Level 5
3
18.31% Protection
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_sith.png)
3
Bonus Mechanics for Sith characters
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Level 7
3
29.47% Health
Level 8
3
12.19% Critical Chance
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_dooku.png)
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.