Lvl 9
Level 1
1
8.96% Protection
Level 2
1
8.81% Health
Level 3
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 4
3
13.13% Health
Level 5
3
10.6% Health
Level 6
3
Bonus Mechanics for Sith characters
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Level 7
3
16.24% Offense
Level 8
3
75.54% Health Steal
Level 9
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.