The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
1
Level 4
14.02% Tenacity
3
Level 5
14.13% Critical Damage
3
Level 6
Bonus Mechanics for Empire characters
At the end of their turn, Empire allies gain Defense Penetration Up and Offense Up for 1 turn.
3
Level 7
23.28% Resistance
3
Level 8
22.22% Potency
3
Level 9
Bonus Mechanics for Imperial Probe Droid
At the start of battle, Imperial Probe Droid loses all Protection and gains that much Max Health. Imperial Probe Droid can be revived after using Self-Destruct and ignores Taunt. Whenever Imperial Probe Droid uses Self-Destruct, the target enemy takes additional True damage equal to 50% of Imperial Probe Droid's Max Health, which can't be evaded.