The first time each Dark Side ally reaches 90%, 70%, and 50% Health inflict Doubt on a random enemy that doesn't have it for 2 turns, which can't be dispelled or prevented.
1
Level 4
13.87% Tenacity
3
Level 5
12.91% Critical Damage
3
Level 6
Bonus Mechanics for Empire characters
Whenever Empire allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
3
Level 7
16.13% Critical Damage
3
Level 8
20.93% Critical Damage
3
Level 9
Bonus Mechanics for Director Krennic
Whenever Director Krennic critically hits an enemy, Director Krennic gains 10% Critical Damage, Defense Penetration, and Offense (stacking, max 200%) until the end of battle.