![](https://game-assets.swgoh.gg/tex.datacron_c.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_galacticrepublic.png)
Lvl 6
Level 1
1
8.79% Critical Damage
Level 2
1
8.01% Accuracy
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 4
3
10.83% Critical Damage
Level 5
3
9.58% Offense
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_galacticrepublic.png)
3
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally with Protection Up assists, if there are no enemies with Protection Disruption, inflict it for 1 turn on the target enemy, which can't be dispelled, evaded, or resisted.
While Galactic Republic allies have Protection Up they have +50% Accuracy, counter chance, Critical Chance, Critical Damage, and they ignore Taunt.
While Galactic Republic allies have Protection Up they have +50% Accuracy, counter chance, Critical Chance, Critical Damage, and they ignore Taunt.
Level 7
3
Unlock
Bonus Stat
Level 8
3
Unlock
Bonus Stat
Level 9
5
Unlock
Character Mechanic