Lvl 9
Level 1
1
9.4% Critical Damage
Level 2
1
3.55% Critical Chance
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
Level 4
3
9.02% Offense
Level 5
3
7.67% Critical Chance
Level 6
3
Bonus Mechanics for Gungan characters
Whenever a debuff on an enemy expires, Gungan allies gain 2% Potency and Tenacity (stacking) until the end of battle.
Level 7
3
16.76% Offense
Level 8
3
22.31% Critical Damage
Level 9
5
Bonus Mechanics for Jar Jar Binks
Whenever Jar Jar Binks inflicts a debuff or is inflicted with a debuff, he gains 10% Turn Meter.
Whenever a Gungan ally assists Jar Jar Binks, they Shock the target enemy for 1 turn if they are inflicted with Plasma Residue. Otherwise, apply a stack of Frustration for 1 turn. At the start of each other Gungan ally's turn, they inflict Accuracy Down and Evasion Down on the healthiest enemy for 1 turn.
If all allies are Gungan at the start of battle: whenever Jar Jar Binks evades an attack, a random enemy's cooldowns are increased by 1Â and a random Gungan ally's cooldowns are decreased by 1.
Whenever a Gungan ally assists Jar Jar Binks, they Shock the target enemy for 1 turn if they are inflicted with Plasma Residue. Otherwise, apply a stack of Frustration for 1 turn. At the start of each other Gungan ally's turn, they inflict Accuracy Down and Evasion Down on the healthiest enemy for 1 turn.
If all allies are Gungan at the start of battle: whenever Jar Jar Binks evades an attack, a random enemy's cooldowns are increased by 1Â and a random Gungan ally's cooldowns are decreased by 1.