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Lvl 9
Level 1
1
9.01% Health
Level 2
1
19.22% Health Steal
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
17.06% Accuracy
Level 5
3
7.95% Critical Chance
Level 6
3
Bonus Mechanics for Resistance characters
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 7
3
17.2% Offense
Level 8
3
29.9% Protection
Level 9
5
Bonus Mechanics for Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.