![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_gungan.png)
![](https://game-assets.swgoh.gg/tex.charui_captaintarpals.png)
Lvl 9
Level 1
1
4.41% Offense
Level 2
1
2.08% Offense
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
Level 4
3
12.83% Critical Damage
Level 5
3
69.28% Armor Penetration
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_gungan.png)
3
Bonus Mechanics for Gungan characters
Whenever Gungan allies target another ally with an ability during their turn, they both gain 5% Defense, Max Health, Max Protection, and Offense (stacking) until the end of battle.
Level 7
3
23.12% Critical Avoidance
Level 8
3
22.69% Accuracy
Level 9
![](https://game-assets.swgoh.gg/tex.charui_captaintarpals.png)
5
Bonus Mechanics for Captain Tarpals
Whenever another ally uses an ability on their turn, Captain Tarpals assists (limit once per turn) dealing 50% more damage.