![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
Lvl 9
Level 1
1
49.97% Armor Penetration
Level 2
1
5.84% Critical Damage
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 4
3
63.46% Armor Penetration
Level 5
3
5.71% Critical Chance
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_firstorder.png)
3
Bonus Mechanics for First Order characters
At the start of their first turn, First Order allies gain Offense equal to 400% of their current Defense. Then they lose 50% Defense.
Level 7
3
15.19% Offense
Level 8
3
24.58% Critical Avoidance
Level 9
![](https://game-assets.swgoh.gg/tex.charui_phasma.png)
5
Bonus Mechanics for Captain Phasma
Whenever an enemy is Stunned, Captain Phasma takes a bonus turn.