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Lvl 9
Level 1
1
8.03% Protection
Level 2
1
1.2% Critical Chance
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
28.6% Health Steal
Level 5
3
14.45% Protection
Level 6
3
Bonus Mechanics for Resistance characters
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 7
3
10.06% Offense
Level 8
3
27.92% Protection
Level 9
5
Bonus Mechanics for Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.