![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
![](https://game-assets.swgoh.gg/tex.charui_jediknightcal.png)
Lvl 9
Level 1
1
2.32% Offense
Level 2
1
1.75% Offense
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
15.41% Protection
Level 5
3
18.64% Accuracy
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
3
Bonus Mechanics for Jedi characters
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 7
3
73.59% Health Steal
Level 8
3
70.27% Health Steal
Level 9
![](https://game-assets.swgoh.gg/tex.charui_jediknightcal.png)
5
Bonus Mechanics for Jedi Knight Cal Kestis
The first time Jedi Knight Cal Kestis falls below 30% Health they dispel all debuffs on themself, recover 40% Health, and gain a bonus turn.