Lvl 9
Level 1
1
13.27% Health Steal
Level 2
1
7.95% Health
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
10.5% Protection
Level 5
3
11.72% Accuracy
Level 6
3
Bonus Mechanics for Resistance characters
The first time each Resistance ally falls below 50% Health, all Resistance allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 7
3
22.26% Health
Level 8
3
15.3% Offense
Level 9
5
Bonus Mechanics for Rey
The first time Rey is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.