![](https://game-assets.swgoh.gg/tex.datacron_c_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_inquisitorius.png)
![](https://game-assets.swgoh.gg/tex.charui_secondsister.png)
Lvl 9
Level 1
1
4.64% Offense
Level 2
1
42.2% Armor Penetration
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Level 4
3
8.93% Critical Chance
Level 5
3
8.47% Offense
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_inquisitorius.png)
3
Bonus Mechanics for Inquisitorius characters
Whenever an enemy is defeated by a Inquisitorius ally, that enemy can't be revived.
Level 7
3
18.38% Offense
Level 8
3
14.32% Offense
Level 9
![](https://game-assets.swgoh.gg/tex.charui_secondsister.png)
5
Bonus Mechanics for Second Sister
Whenever Second Sister deals damage to an enemy, remove 25% Turn Meter from that enemy.