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Lvl 9
Level 1
1
1.31% Critical Chance
Level 2
1
24.41% Health Steal
Level 3
1
Bonus Mechanics for Light Side characters
Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
7.86% Offense
Level 5
3
5.21% Critical Chance
Level 6
3
Bonus Mechanics for Resistance characters
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Level 7
3
29.16% Health
Level 8
3
19.94% Critical Chance
Level 9
5
Bonus Mechanics for Finn
Whenever another ally uses an ability on their turn, Finn assists (limit once per turn) dealing 50% more damage.