Lvl 9
Level 1
1
7.08% Accuracy
Level 2
1
1.53% Critical Chance
Level 3
1
Bonus Mechanics for Dark Side characters
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
39.72% Health Steal
Level 5
3
10.98% Protection
Level 6
3
Bonus Mechanics for Separatist characters
At the start of each Separatist ally's turn, inflict Target Lock on a random enemy that doesn't already have it for 1 turn, which can't be resisted. Whenever a Separatist ally gains bonus Turn Meter when they didn't have 100% Turn Meter, gain 3% Critical Damage (stacking) for the rest of the encounter. If the target enemy is Target Locked, whenever Separatist allies use a Special ability they gain 3% Max Health (stacking) for the rest of the encounter.
Level 7
3
13.34% Critical Chance
Level 8
3
24.96% Health
Level 9
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku gains Stealth, they recover 100% Protection.