Whenever Light Side allies start their turn, for each enemy with fewer than 4 debuffs, that ally gains 30% Potency until the end of the turn.
1
Level 4
13.41% Critical Avoidance
3
Level 5
10.72% Critical Damage
3
Level 6
Bonus Mechanics for Galactic Republic characters
Whenever a Galactic Republic ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
3
Level 7
83.56% Armor Penetration
3
Level 8
20.44% Critical Damage
3
Level 9
Bonus Mechanics for Luminara Unduli
The first time Luminara Unduli is defeated, they are revived with 100% Health, gain Protection Over Time (75%) for 2 turns, and take a bonus turn.