![](https://game-assets.swgoh.gg/textures/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_jedi.png)
![](https://game-assets.swgoh.gg/textures/tex.charui_kitfisto.png)
Lvl 9
Level 1
1
16.71% Health Steal
Level 2
1
1.44% Offense
Level 3
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 4
3
36.64% Health Steal
Level 5
3
7.19% Offense
Level 6
![](https://game-assets.swgoh.gg/textures/tex.datacronui_affix_jedi.png)
3
Bonus Mechanics for Jedi characters
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Level 7
3
22.02% Accuracy
Level 8
3
57.6% Health Steal
Level 9
![](https://game-assets.swgoh.gg/textures/tex.charui_kitfisto.png)
5
Bonus Mechanics for Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.