![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_sith.png)
![](https://game-assets.swgoh.gg/tex.charui_darthbane.png)
Lvl 9
Level 1
1
7.01% Health
Level 2
1
8.71% Health
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 4
3
7.05% Critical Chance
Level 5
3
9.72% Offense
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_sith.png)
3
Bonus Mechanics for Sith characters
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
Level 7
3
10.14% Critical Chance
Level 8
3
16.89% Offense
Level 9
![](https://game-assets.swgoh.gg/tex.charui_darthbane.png)
5
Bonus Mechanics for Darth Bane
At the start of Darth Bane's turn, all enemies gain Accuracy Up, Advantage, and Health Steal Up for 1 turn or until they receive damage, and summon a Sith Trooper in the allied ally slot if it is available and there are no other Sith Trooper allies. Darth Bane gains a stack of Siphon whenever he is critically hit. Whenever Darth Bane uses Essence of Dominance, also Siphon Critical Damage. Deceived enemies deal 25% reduced damage to Darth Bane.