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Lvl 9
Level 1
1
9.83% Health
Level 2
1
14.58% Health Steal
Level 3
1
Bonus Mechanics for Dark Side characters
Dark Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
16.07% Accuracy
Level 5
3
11.38% Accuracy
Level 6
3
Bonus Mechanics for Separatist characters
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Level 7
3
56.79% Health Steal
Level 8
3
24.84% Accuracy
Level 9
5
Bonus Mechanics for STAP
Whenever another Separatist ally uses an ability against an enemy with Target Lock, STAP assists (once per turn). Whenever STAP uses a Basic ability against a Pinned enemy, gain two stacks of Overcharge (stacking, max 5) at the end of the turn. Whenever STAP loses a stack of Overcharge, STAP gains 10% Turn Meter.