We are aware that player sync is currently broken and missing data. We hope to have sync back online in the coming day.
Lvl 9
Level 1
1
2% Offense
Level 2
1
5.69% Protection
Level 3
1
Bonus Mechanics for Light Side characters
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 4
3
10.94% Protection
Level 5
3
46.72% Health Steal
Level 6
3
Bonus Mechanics for Jedi characters
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Level 7
3
23.9% Accuracy
Level 8
3
19% Offense
Level 9
5
Bonus Mechanics for Kit Fisto
Kit Fisto has +100% Health Steal. At the start of the battle, grant Guard to all other Galactic Republic Jedi allies until Kit Fisto is defeated. Kit Fisto and all allies with Guard have +100% Accuracy and have their Health and Protection equalized at the start of each ally's turn. Whenever Kit Fisto attacks out of turn he recovers 20% Health and Protection and lowers the cooldown of Turn the Tide by 1. Whenever Kit Fisto uses a Special ability all Galactic Republic Jedi gain Retribution for 2 turns. Whenever he uses his Basic ability, dispel all buffs on the target enemy.