![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_separatists.png)
![](https://game-assets.swgoh.gg/tex.charui_dooku.png)
Lvl 9
Level 1
1
2.83% Offense
Level 2
1
3.81% Critical Chance
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
11.83% Health
Level 5
3
15.4% Accuracy
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_separatists.png)
3
Bonus Mechanics for Separatist characters
Separatist allies are immune to Daze. Enemies with Extortion have -100% Critical Chance and Potency. Whenever non-Droid Separatist allies use a Special ability on their turn, they gain Riposte for 1 turn.
Level 7
3
22.91% Health
Level 8
3
25.03% Accuracy
Level 9
![](https://game-assets.swgoh.gg/tex.charui_dooku.png)
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku gains Stealth, they recover 100% Protection.