Lvl 9
Level 1
1
1.09% Offense
Level 2
1
9.73% Health
Level 3
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
13.44% Accuracy
Level 5
3
10.13% Health
Level 6
3
Bonus Mechanics for Separatist characters
At the start of each Separatist ally's turn, inflict Target Lock on a random enemy that doesn't already have it for 1 turn, which can't be resisted. Whenever a Separatist ally gains bonus Turn Meter when they didn't have 100% Turn Meter, gain 3% Critical Damage (stacking) for the rest of the encounter. If the target enemy is Target Locked, whenever Separatist allies use a Special ability they gain 3% Max Health (stacking) for the rest of the encounter.
Level 7
3
19.35% Offense
Level 8
3
26.43% Protection
Level 9
5
Bonus Mechanics for Count Dooku
Whenever Count Dooku gains Stealth, they recover 100% Protection.