![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
![](https://game-assets.swgoh.gg/tex.charui_kiadimundi.png)
Lvl 9
Level 1
1
9.64% Health
Level 2
1
8.66% Protection
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_lightside.png)
1
Bonus Mechanics for Light Side characters
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 4
3
13.17% Accuracy
Level 5
3
16% Accuracy
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_jedi.png)
3
Bonus Mechanics for Jedi characters
The first time each Jedi ally falls below 50% Health, all Jedi allies reduce their cooldowns by 1 and gain 10% Turn Meter.
Level 7
3
25.09% Accuracy
Level 8
3
22.39% Protection
Level 9
![](https://game-assets.swgoh.gg/tex.charui_kiadimundi.png)
5
Bonus Mechanics for Ki-Adi-Mundi
Whenever Ki-Adi-Mundi damages an enemy with a Special ability and the enemy doesn't have Armor Shred, inflict Armor Shred for the rest of battle. Whenever Ki-Adi-Mundi uses a Basic ability and damages an enemy with Armor Shred, inflict Expose for 2 turns on that enemy, which can't be resisted, and Ki-Adi-Mundi gains Protection Up (50%, stacking) for 2 turns.