![](https://game-assets.swgoh.gg/tex.datacron_b_max.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
![](https://game-assets.swgoh.gg/tex.datacronui_affix_separatists.png)
![](https://game-assets.swgoh.gg/tex.charui_geonosian_spy.png)
Lvl 9
Level 1
1
16.56% Health Steal
Level 2
1
2.47% Offense
Level 3
![](https://game-assets.swgoh.gg/tex.datacronui_affix_darkside.png)
1
Bonus Mechanics for Dark Side characters
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 4
3
47.25% Health Steal
Level 5
3
5.51% Critical Chance
Level 6
![](https://game-assets.swgoh.gg/tex.datacronui_affix_separatists.png)
3
Bonus Mechanics for Separatist characters
Whenever a Separatist ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.
Level 7
3
25.92% Accuracy
Level 8
3
15.38% Critical Chance
Level 9
![](https://game-assets.swgoh.gg/tex.charui_geonosian_spy.png)
5
Bonus Mechanics for Geonosian Spy
Whenever Geonosian Spy attacks out of turn, they recover 20% Health and Protection.